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This page updated: May 31st, 2012
Research - Notes: 1990
 
26th March 1990
 
As soon as I have an idea of output which is not negatively associated then it should trigger actual output - or does the output occur when the recalled scenario is executed.
 
When a recall/match is made then the memory should be played back just like it happened - a sequence of events are remembered not just the associated information. Playback more accurately models the real world.
 
Could use A->Z as real world visions and a -> z as real world symbolic representations of A -> Z which implies that a -> z are words for A -> Z. We would also need symbols for representing actions / outputs.
 
With this play back replay idea each sequence could be represented by a single symbol - sequence of inputs, recalls and outputs could all be represented as single symbols - if the processing is correct for single symbols then it should transfer automatically to sequences of symbols.
 
With ideas modelling real world - ideas of reward / punishment are the replication of real world reward / punishment and should be used and analyzed (interpreted) the same way as the real world ones when they are recalled.
 
Undated Note
 
Feelings are necessary hate, sad, want, anger, and love.
Notes: 1989   Notes: 1991
 
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